Computer Vision, Virtual Reality, Augmented Reality November 17, 2008
Posted by sm1001 in class.trackback
Computer Vision
“Computer vision is the science and technology of machines that see. As a scientific discipline, computer vision is concerned with the theory for building artificial systems that obtain information from images. The image data can take many forms, such as a video sequence, views from multiple cameras, or multi-dimensional data from a medical scanner.” – wikipedia
Volume, UVA, 2005
Volume in Hong Kong
Face Detection
Virtual Reality
Johnny Lee
Surface Tension, Rafel L.Hammer
Bubbles, Wolfgang Muench/Masaki Fujihata, 2001
http://hosting.zkm.de/wmuench/bub/video
Small Fish, Wolfgang Muench/Masaki Fujihata, 2001
Messa Di Voice, Golan Levin and Zach Lieberman, 2003 (ars electronica, 2003)
Manual Input Session, Golan Levin and Zach Lieberman
Drawn
Augmented Reality
“Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data. At present, most AR research is concerned with the use of live video imagery which is digitally processed and “augmented” by the addition of computer-generated graphics. Advanced research includes the use of motion-tracking data, fiducial marker recognition using machine vision, and the construction of controlled environments containing any number of sensors and actuators.”
levelHead, Julian Oliver, 2007 (ars electronica 2007, interactive art)
Total Immersion
Total Immersion
[yourube=http://www.youtube.com/watch?v=o5ytkOgEaMU]
Illusion / Perspective with Digital Media
OLE Coordinate System, 藤 木淳, 2006 (japan media art 2006, ars electronca 2007, interactive art)
PSP game of OLE Coordinate System
Web version:
http://www.nhk.or.jp/digista/blog/works/20070517_fujiki/index.html
Halluici
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